Overview. Fire Dragons are the dedicated tank-and-monster hunters of the Craftworlds armies; armed with some of the most devastating. Buy Warhammer 40k Codex: Craftworlds: Mini Table Games – ✓ FREE DELIVERY possible on eligible purchases. This is why I’m not % convinced that Alaitoc is objectively better than the other Craftworlds. Alaitoc lists that typically spam Rangers.

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Additionally, these individual Warlocks are in fact Characters, and will be considerably easier to keep safe from enemy fire. They are still available in the Index but are no longer “officially” supported. Against enemy units or characters that rely on one particular weapon to dish out the pain, this greatly enhances your Banshee’s longevity against key targets. Unlimited Soulbursts of each type on any turn can easily compensate for the lost attributes and Battle Focus.

Warhammer 40,/Tactics/Eldar(8E) – 1d4chan

All the other craftworld flyers do indeed prefer the Alaitoc attribute as well, though the Hemlock is arguably the best choice if you’re going to use this slot at all. However, one caveat caused by the Codex: Hilariously you can also use Linked Fire to nuke your opponent’s special snowflake character, as long as the character is the closest model to the first Fire Prism the others can also target it.

Want to add to the discussion? There are no Phoenix Lords for the Crimson Hunters, Warp Spiders, or Shining Spears that last is because Drastanta is busy challenging Jaghatai Khan to a bike race, but for the other two, we have no idea who their Phoenix Lord even isalthough it’s worth noting that Karandras is just faking it; the real one works for the Dark Eldar. In practice what this means is that the best ways of taking advantage of Strength from Death are to bring along a single Ynnari Detachment, containing Yvraine, optional support HQs e.

All of them buff their own aspect in some fashion three of them provide re-rolling of 1s to hit; as a result, Fuegan and Maugan Ra don’t buff their Exarchs. Hemlock Wraithfighters are arguably more useful though, given their S12 autohitting D-Scythes and as an extra vector for Runes of Battle debuffs. At the start of an enemy shooting phase, pick a unit of Alaitoc Rangers in cover.

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While the loss of Battle Focus is hardly a concern for most of your units only select units such as the War Walker that don’t benefit from Soulbursts lose out on anything of note your Craftworld units retain their Craftworld for Stratagem and Aura benefits, they sacrifice the relatively potent Attributes that make many of units far more effective at their jobs. Too hard to understand.

Warhammer 40,000/Tactics/Eldar(8E)

Of special note, Shadow Spectres can become even more of a pain to get rid of if using Alaitoc’s “-1 to hit” rule, making them borderline untouchable at range assuming your Warlock is still casting conceal on them, that’s -3 to hit from 12″ or further! Farseers and Spiritseers are perfectly viable as well, and can take the Shiftshroud of Allansair for consistent -2 to hit modifiers can also take in conjunction with at Autarch and his Shimmerplume if you can spare the CP for it.

At the start of the Charge phase, pick a Biel-Tan Aspect Warrior unit that contains an Exarch you should always have one, they are free. This is critical because now you can make a lot of easy assumptions on what your opponent will shoot at. Without an Invulnerable save I’ve found them nearly useless and I can never spare the psy support to get them across the table alive. Can’t be used on named characters or to give your warlord a second warlord trait. Webway Strike two squads of maxed Defenders Heavy Weapons platforms optional and recommended, but not necessarily required for the frugal player and drop a Swooping Hawk Autarch next to them to guarantee the death of something your opponent thought was safe.

Use in the fight phase after a wind rider host unit has fought. A unique little sub-division of eldar, the Corsairs are to the Aeldari as the Death Korps of Krieg are to the Imperial Guard; an overpriced Forge World exclusive faction with a fancy little twist on the standard way they’d normally play. If you were planning on taking a Farseer as your HQ or Warlord, putting Eldrad in your list should be a priority.

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Prince Yriel gets special mention due to being an Iyanden specific character, though you can do better with a vanilla Autarch at a more reasonable price point. All Eldar things are just bleeding together into the exact same thing; they are all dead, they all lose and they are all like Iyanden.

Craftwofld Missile 1 CP: I think Alaitoc shinning Spears with warlock support are scary units. Views Read Edit View history. Conversely, every other flier is improved exponentially by this modifier, since their BS is actually affected by how damaged they happen to be. The Avatar of Khaine is another perfect, if costly choice due to his potency in melee. Autarchs are highly versatile HQs that ceaftworld access to the Shimmerplume of Achillrial, making them extremely difficult to hit even if enemy units get a chance to shoot at him unimpeded.

You’re spot on the “every single Craftworld crwftworld just becoming Craftworlf. Yeesh, so the stuff on 1d4chans 40k 8th ed page is all there is? Even if the -1 to hit modifier had no effect on Dark Reapers, these guys are too good at what they do to not be an immediate consideration for this slot.

Log in or sign up in seconds. General Movement Psychic 7th Fortifications. Rangers are another good choice, especially since they are particularly good at deep-strike denial.

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Dark Reapers are once again your go-to standard. Octarius War should get some serious love at minimum.

While the Craftworld attribute itself doesn’t offer much to these Wraith units compared to their bigger kin, the extra perks your HQs get access to particularly the Psytronome make these choices particularly fearsome in both melee and at range, with even Warhammer Community bragging about how a 5-statue blade squad can butcher a Land Raider in a single charge. Leave the rest of your detachments as pure Craftworlds. As such, Reborn Warhosts are best served in small, focused detachments with the remainder of your army present in a strictly Craftworld detachment.