I’ve read through the footsies handbook on quite a few times now and it’s definitely improved my game as well as helping. Posts about Footsies Handbook written by muttonhead. Street Fighter Footsies Handbook — Introduction/Foreword The ebook you’re reading now is the result of a lot of effort by Maj of to compile.

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If you try to poke, they can either block or punish you somehow. As luck would have it, both hanebook were demonstrated in under ten seconds at Evo2k5 by AfroLegends and s-kill, respectively.

Guile has an advantage when your opponent is a few steps away as long as Guile’s still within c. If you run into any questions, bring them here anytime. Work on your Movements, Chap! February 16th, at Remember, you aren’t trying to win the match with hopkicks alone. When combined with the basic tools outlined in previous chapters, your foogsies will become even more elusive at mid-range.

However, anyone who’s actually tried this will tell you that alert people stop falling for it very quickly. Then all you have to do is follow through, bait it, and punish conclusively. Having nowhere to go also makes them an easy combo target when they get baited. I just noticed that B3 SFA2 tournament video got deleted.

  LEY 122-05 PDF

If they’re extremely patient, then you’ll need to taunt them by walking forward for quite a while.

Street Fighter Footsies Handbook

Nandbook your username or password? It doesn’t need to be unsafe, it doesn’t need to be complicated, but it does have to be unexpected.

In fact, the longer a projectile travels before connecting, the more frame advantage it creates for its owner. Dhalsim catches a few bad breaks at the start, but once footises manages to recover, he simply refuses to play the game at midrange. Watch ShootingD follow a slow fireball into c. If you’re really advanced, you can take the hit with an airborne hop then pass right through the super.

Footsies Handbook | Being a Scrub

Learn as many of these habits as possible and factor them into your decisions when choosing from your arsenal of tricks. If you get swept, that means you were outsmarted. If they back away, you can drive them into the corner. This bait works well in tense matches, after extended periods of cautious zoning, or with charge characters who rarely walk forward. You have this luxury if you have the life lead mixup your game by alternating between rushdown, turtling, and playing neutral footsies to avoid getting downloaded, especially between rounds at the same, watch your opponent’s behavior.

Street Fighter Footsies Handbook – Free Download PDF

In fact, one of the primary goals of footsies is to land a sweep or psychic DP precisely for the purpose of securely jumping over them as they stand up. Whiff Punishing beats Sticking Out Moves. What’s the best way to counter hopkicks? Determine which of your combos and attack strings position your opponents barely outside their effective reversal range, especially when facing characters with greater mobility.


Of course this is a variation of the element outlined above, but it’s slightly more versatile because some characters don’t really have c.

Walking backward before blocking the jump attack also helps mess with their spacing. The first step to understanding matchups is determining where your character has the biggest advantages and finding ways to establish that distance starting from every common scenario.

Sometimes remaining handboo through a tense moment is all it takes to avoid defeat.

A few times per round, do footises completely meaningless yet relatively safe for no reason other than to distract your opponent. Counteracting the opponent’s attack is no longer enough to hurt them because projectiles are independent entities.

You can also try jumping straight up.